﻿using System;
using System.Collections.Generic;

public class DealDamageGA:GameAction,IHaveCaster
{
    public int Amout {  get; set; }
    public List<CombatantView> Targets { get; set; }

    public CombatantView Caster { get; private set; }

    public DealDamageGA(int amout,List<CombatantView> targets, CombatantView caster)
    {
        Amout=amout;
        Targets=new(targets);
        Caster=caster;
    }
}
